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3DS models | ||||
Toru Miyazawa's 3DS models | ||||
Spline based models | ||||
3D crystal notes |
Conway's Game of Life
2D Game of Life.
Life under a magnifying glass.
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3D Lorenz strange attractor
Lorenz model a CPU based simulation. | |
Linear Waves:
diffraction, interference, resonances
CPU based wave equation simulations are surprisingly fast on my 2.4GHz Core2 | |
Fractal animations
Fractals and nonlinear waves are heavy for tablets yet.
The Mandelbrot set zoom (highp float are used) | |
2D solitons
Nonlinear vortex dynamics. A CPU based complex
(two component) field simulation.
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Shallow water
A CPU based Shallow water simulation
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It is difficult to make complex 3D models but Nature makes them easily. To simulate fractals, nonlinear waves, turbulent flows one can use mighty GPU, WebGL extensions, WebCL, cloud computing... See further
Nonlinear waves |
N-body |
Monte-Carlo |